a personal homepage
an engine of expression
a store for thoughts
 

 
     
a dream in digital
     
Games
Neverwinter Mods
Art
Sketches
Fine Art
Digital Art
Music
Tabs & Midi
My Music
My Gear
Words
Blog
Rants & Raves
Personal
About Me
Affections
Wish Well
Extra
Guestbook
Contact
Links

:: Neverwinter Nights Modules ::


Assassin: Shadows in Shander
version 1.2

Countless years in the future, after the destruction of Neverwinter, after the earth was covered again in ice, the ice receded and Shander Valley was born.

The Outsiders invaded Middle Earth, and terror reigned for centuries, slaughtering the noble races one by one. The survivors, scarcely a few humans and elves, made a decision. They ended the threat, but at a great price. They chose darkness over death, and the sun never shone again.

This tale takes place long after. The people living in Shander Valley, the only habitable place that remained, have forgotten.

Now they face a new threat, a new shadow. A shadow from within.

[ Download at NWVault ]
[ 3 comments ]

Generally, I'm not big on RPGs.

I made the exception here because the game looks cool and once you're done playing the official campaign, the fun only begins.

What caused me to write my own mods was that I discovered that most of what's out there, doesn't really stretch the mind in terms of story and setting.

The only problem is that I'm too lazy to make mods for all the ideas that I have.